Leap Motion Unity Menu
Project Overview: Virtual Chemistry Lab for Gamified Learning
This project involved designing and developing a Virtual Chemistry Lab for Live Interactive as a concept to present to potential clients and funders. The objective was to gamify the learning of chemistry lab-related topics, enabling autonomous learning for experiments typically requiring specialized laboratories.
Objective: The primary aim was to create an engaging, gamified learning environment for chemistry experiments, facilitating independent learning without the need for physical lab resources.
Technology:
Unity 3D: Utilized for developing the interactive 3D environment.
C#: Employed for scripting and functionality.
Leap Motion Sensor and Controller: Integrated for intuitive, sensor-based user interaction.
Kinect controlled Metro Menu
Project Overview: Company Service Catalogue
This project involved developing a company service catalogue using Visual Studio with metro menus, controlled via Microsoft Kinect. The user interface was specifically designed with Microsoft WinForms, rather than WPF applications, which presented unique challenges. Certain Kinect SDK functions were incompatible with WinForms, necessitating in-depth code analysis and extensive trial and error to achieve functionality.
Objective: The primary goal was to enable users to access any service within three clicks using Kinect. This required a thorough analysis of the company's service catalogue and the creation of a thematic structure with no more than three hierarchical levels.
Challenges and Solutions:
UI Design: Implemented UI content compatible with WinForms.
SDK Integration: Overcame limitations of Kinect SDK with WinForms through detailed code exploration and iterative testing.
Usability Testing: Given the sensor-based control, usability testing was crucial. Conducted remote testing with various individuals, including friends, neighbors, and passersby, to ensure a seamless user experience.

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